This concludes our VALORANT Map overview. By the way, a new Agent is estimated to hit around late October or early November. An approximate release date is late December or early January for the fifth map. The duration of an episode is around six months, so we are getting closer to a new one. Yes! Each Episode a new map has been announced to be released. Create Valorant strategies with ValoPlant - the Valorant map planning and strategy maker Learn hundreds of lineups with ValoPlant - the Valorant strategy and lineup tool. The key features of the map are the closable doors in Mid Market to the B Site and A Link to A Site, allowing controllers of the space to eliminate an angle with relative ease. Orbs are located on B Main and A Main, and are rather free for the Attack. Four entrances lead into the much-contested space, and usually, the best Defense can hope for are cheeky picks and gathering information as to where the attack is going to come from. The big difference to the other maps is that Ascent comes with a wide-open mid-area in which Operators have a field day. Once a team has gained mid-control, the shenanigans start around Mid Vents with lots of weird up down duels taking place.Īscent is the first map released after the launch of the game, also sticking to the two bombsite design philosophy. The signature feature of Split are the robes which no other map has. The Orbs are located on A Main and B Main, with Attack being favoured in controlling these. Mid control has to be fought for on relatively even grounds, and once Attack has opened up this space, it allows for quick and unpredictable rotations to each of the two bombsites. ![]() To put the cherry on top, it used to have a bunch of 90° angles which were impossible to clear safely by oneself.Īll of this is a thing of the past and Split it much more enjoyable to play. Worse yet, the space was so narrow that Agents like Raze had a field day with utility. Mid-control is a big deal on Split, and it used to be relatively easy for Defense to maintain control also because anchor Agents like Sage could easily gain space control and maintain it for an obnoxious amount of time. For the longest time, Split was immensely defence-favoured and only through several updates have we come to a point where it’s slowly evening out.
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